User personas, journey mapping, and empathy mapping are crucial to UX research because they transform extensive data from our interviews and user testing into something visual that is easier for the average viewer to understand and interpret. It makes it much simpler to quickly identify the motivations, pain points, and goals of users.
Our personas were created with two ideas in mind: we wanted one user to represent older user groups and one to represent younger. This is because in our interviews, we noted that older users tended to be less impulsive with their purchases and more heavily weighed the environmental impact, as well as cost and durability. Whereas younger groups tended to mostly weigh cost since they did not have the financial ability to consider sustainability as heavily.
When creating these personas, we used the Forrester Persona Review Scorecard to dictate our choices in designing and creating these characters. To emphasize the most real, human-sounding persona, we decided to base these personas on our interviews. We used quotes directly from the interviews and our coding to determine the pain points and motivations of users. For our empathy maps, we took a lot of our insights from the persona's motivations and pain points to then find what they think, feel, do, and say.
Thinks
Their underlying thoughts, emotions, and beliefs.
Feels
Their emotional state.
Does
Their actions and behaviors.
Says
Their direct statements and quotes.
These are taken from all of our interviews and are put together to create two independent user groups.
This information will guide our future recommendations for Patagonia by visually showing the motivations, thoughts, and beliefs of our users. This is crucial for considering a truly impactful and user-centered design.